Gamify your Classroom with Kahoot!
Document Type
Conference Proceeding
Publication Title
Catawba College Faculty Colloquium
Abstract
Leverage the power of smartphones to increase student engagement inside the classroom and independently. This presentation will review data about gamification and student learning. We will also explore updates to Kahoot! including asynchronous courses and the Kahoot! Student App, which features study strategies.
Publication Date
Spring 3-27-2026
Department
Library
Recommended Citation
Bosch, Amanda; Schoppe, Ashley; and Miller, Anne, "Gamify your Classroom with Kahoot!" (2026). Colloquiums. 10.
https://commons.catawba.edu/colloquiums/10
